DESIGN AND IMPEMENTATION OF KIDS GAME

  • Type: Project
  • Department: Computer Science
  • Project ID: CPU0530
  • Access Fee: ₦5,000 ($14)
  • Chapters: 7 Chapters
  • Pages: 43 Pages
  • Format: Microsoft Word
  • Views: 1.3K
  • Report This work

For more Info, call us on
+234 8130 686 500
or
+234 8093 423 853

 DESIGN AND IMPEMENTATION OF KIDS GAME 

  1. CHAPTER ONE

1.0   INTRODUCTION

1.1   OVER VIEW

        The phenomenon of anagrams was first discovered by the Greek Peot Iycophron in 260 B.C Since then the study of anagrams has been called the great Art because the word can transposed to produce ARS MAGNA, the Latin name of great Art. However, with the advent of the internal and the creation of sophisticated anagram generating software, kids are now interested in anagram so there is a need for creating software that allows the kids to great anagram.

1.2   STATEMENT OF PROBLEM

The problem associated with anagram base game are

i       Learning the new system will be very difficult with the kids in generating an anagram words.

ii      The new system will be boring to the kids because learning and storing new words anytime they play the anagram

iii     The anagram will be a hidden meaning inclined

iv     There is always difficulties in looking possible work that can be formed.

1.3   SIGNIFICANCE OF THE STUDY

        This project writing is targeted at producing a kids game that will be educative and helpful in the mental development of the kids.

1.4   PURPOSE OF THE STUDY

        The purpose or objective of the study are as follows:

i.            To develop a game software for the kids

ii.          To create highly educative software game that will test and build the child’.

1.5   SCOPE OF THE STUDY

        This work is limited to designing and implementation of kids game software with a particular emphasis on anagram word game.

1.6   LIMITATIONS

        A lot of problems were encountered during the course of this work. One major constraint to this work was financial constraint. Looking for all words and the possible words that can be formed with them could not be achieved in the time frame for this work.

1.7   ASSUMPTION

        The anagram word game will be liable to modification in the next five years because of new words that will be added to the dictionary.

1.8   DEFINITION OF TERMS

i.            ALGORITHM – The step by step approach method toward problem solving

ii.          FLOW CHART – The flow of a program logic using symbols

iii.        PROGRAM – It is a set of logically related instructions that tells the computer what to do.

iv.         COMPUTER – An electronic device, that is capable of receiving, storing and manipulating data to yield useful information.

v.           ANAGRAM – The rearrangement of the letters of words or phrase to form another word or phrase.

vi.         PSEUDO. CODE – A user defined algorithm

vii.       WORD BANK – A place where words are collected.

DESIGN AND IMPEMENTATION OF KIDS GAME
For more Info, call us on
+234 8130 686 500
or
+234 8093 423 853

Share This
  • Type: Project
  • Department: Computer Science
  • Project ID: CPU0530
  • Access Fee: ₦5,000 ($14)
  • Chapters: 7 Chapters
  • Pages: 43 Pages
  • Format: Microsoft Word
  • Views: 1.3K
Payment Instruction
Bank payment for Nigerians, Make a payment of ₦ 5,000 to

Bank GTBANK
gtbank
Account Name Obiaks Business Venture
Account Number 0211074565

Bitcoin: Make a payment of 0.0005 to

Bitcoin(Btc)

btc wallet
Copy to clipboard Copy text

500
Leave a comment...

    Details

    Type Project
    Department Computer Science
    Project ID CPU0530
    Fee ₦5,000 ($14)
    Chapters 7 Chapters
    No of Pages 43 Pages
    Format Microsoft Word

    Related Works

    ABSTRACT Kid game is as old as man. The need arises when man needs to keep his children busy as to get fewer disturbance form them and to get them positively occupied. Some kids discover some game on their own. List of some games played by kids in Africa are presented below. Games for kids in the old times range form selection and throwing of... Continue Reading
    ABSTRACT Kid game is as old as man. The need arises when man needs to keep his children busy as to get fewer disturbance form them and to get them positively occupied. Some kids discover some game on their own. List of some games played by kids in Africa are presented below. Games for kids in the old times range form selection and throwing of... Continue Reading
    DESIGN AND IMPEMENTATION OF KIDS GAME ABSTRACT Kid game is as old as man. The need arises when man needs to keep his children busy as to get fewer disturbance form them and to get them positively occupied. Some kids discover some game on their own. List of some games played by kids in Africa are presented below. Games for kids in the old times... Continue Reading
    Ludo (latin word “ludus” -'I play') is a board game for two to four players, in  which the players race their four tokens from start to finish according to die  rolls. Like other cross and circle games, Ludo is derived from the Indian game  Pachisi , but simpler. The game and its variants are popular in many countries  and under various... Continue Reading
    Ludo (latin word “ludus” -'I play') is a board game for two to four players, in which the players race their four tokens from start to finish according to die rolls. Like other cross and circle games, Ludo is derived from the Indian game Pachisi , but simpler. The game and its variants are popular in many countries and under various names.... Continue Reading
    ABSTRACT For a long time, the department of Electrical/Electronic of this college has not had a website with guaranteed continuity. Several students in past had made attempts to achieve this but all to no avail. Eventually, with the implementation of this project,the department... Continue Reading
    ABSTRACT The purpose of this project is to Design and Implementation of computerized maternity information. This Topic maternity information is very important in our Society in the medical issues. It covers all proper parameters for efficient and effective documentation of all maternity information system. These project covers most areas of the... Continue Reading
    (CASE STUDY LUDO GAME) CHAPTER ONE INTRODUCTION 1.1 BACKGROUND OF THE STUDY Ludo (latin word “ludus” -“I play”) is a board game for two to four players, in which the players race their four tokens from start to finish according to die rolls. Like other cross and circle games, Ludo is derived... Continue Reading
    ABSTRACT The term Puyo game covers a range of computer-based packages, which aim to provide interactive instruction usually in a specific subject area, and many predate the Internet. These can range from sophisticated and expensive commercial packages to applications developed by projects in other educational institutions or national initiatives... Continue Reading
    Computer games have become a common form of entertainment in the 21st century and fast advancement in computer technology and internet speed have helped entertainment software developers to create graphical games that keep a variety of players’ interest. The emergence of artificial intelligence systems has evolved computer gaming technology in... Continue Reading
    Call Us
    whatsappWhatsApp Us